RGBLuminanceSource.php 9.63 KB
<?php
/*
* Copyright 2009 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*      http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

namespace Zxing;

/**
 * This class is used to help decode images from files which arrive as RGB data from
 * an ARGB pixel array. It does not support rotation.
 *
 * @author dswitkin@google.com (Daniel Switkin)
 * @author Betaminos
 */
final class RGBLuminanceSource extends LuminanceSource {

    public  $luminances;
    private  $dataWidth;
    private  $dataHeight;
    private  $left;
    private  $top;
    private  $pixels;



    public function __construct($pixels,
                                $dataWidth,
                                $dataHeight,
                                $left=null,
                                $top=null,
                                $width=null,
                                $height=null) {
        if(!$left&&!$top&&!$width&&!$height){
            $this->RGBLuminanceSource_($pixels,$dataWidth,$dataHeight);
            return;
        }
        parent::__construct($width, $height);
        if ($left + $width > $dataWidth || $top + $height > $dataHeight) {
            throw new \InvalidArgumentException("Crop rectangle does not fit within image data.");
        }
        $this->luminances = $pixels;
        $this->dataWidth = $dataWidth;
        $this->dataHeight = $dataHeight;
        $this->left = $left;
        $this->top = $top;
    }

    public function RGBLuminanceSource_($width, $height, $pixels)
    {
        parent::__construct($width, $height);

        $this->dataWidth = $width;
        $this->dataHeight = $height;
        $this->left = 0;
        $this->top = 0;
        $this->pixels = $pixels;


// In order to measure pure decoding speed, we convert the entire image to a greyscale array
// up front, which is the same as the Y channel of the YUVLuminanceSource in the real app.
        $this->luminances = array();
          //$this->luminances = $this->grayScaleToBitmap($this->grayscale());

        foreach ($pixels as $key => $pixel) {
            $r = $pixel['red'];
            $g = $pixel['green'];
            $b = $pixel['blue'];

           /* if (($pixel & 0xFF000000) == 0) {
                $pixel = 0xFFFFFFFF; // = white
            }

            // .229R + 0.587G + 0.114B (YUV/YIQ for PAL and NTSC)

            $this->luminances[$key] =
                (306 * (($pixel >> 16) & 0xFF) +
                    601 * (($pixel >> 8) & 0xFF) +
                    117 * ($pixel & 0xFF) +
                    0x200) >> 10;

           */
          //$r = ($pixel >> 16) & 0xff;
            //$g = ($pixel >> 8) & 0xff;
            //$b = $pixel & 0xff;
            if ($r == $g && $g == $b) {
// Image is already greyscale, so pick any channel.

                $this->luminances[$key] = $r;//(($r + 128) % 256) - 128;
            } else {
// Calculate luminance cheaply, favoring green.
                $this->luminances[$key] = ($r+2*$g+$b)/4;//(((($r + 2 * $g + $b) / 4) + 128) % 256) - 128;
            }

        }

        /*

        for ($y = 0; $y < $height; $y++) {
            $offset = $y * $width;
            for ($x = 0; $x < $width; $x++) {
                $pixel = $pixels[$offset + $x];
                $r = ($pixel >> 16) & 0xff;
                $g = ($pixel >> 8) & 0xff;
                $b = $pixel & 0xff;
                if ($r == $g && $g == $b) {
// Image is already greyscale, so pick any channel.

                    $this->luminances[intval($offset + $x)] = (($r+128) % 256) - 128;
                } else {
// Calculate luminance cheaply, favoring green.
                    $this->luminances[intval($offset + $x)] =  (((($r + 2 * $g + $b) / 4)+128)%256) - 128;
                }



            }
        */
    //}
     //   $this->luminances = $this->grayScaleToBitmap($this->luminances);

    }
    function grayscale(){
        $width = $this->dataWidth;
        $height = $this->dataHeight;

        $ret = fill_array(0, $width*$height,0);
        for ($y = 0; $y < $height; $y++)
        {
            for ($x = 0; $x < $width; $x++)
            {
                $gray = $this->getPixel($x, $y,$width,$height);

                $ret[$x+$y*$width] = $gray;
            }
        }
        return $ret;
    }
    function getPixel($x,$y,$width,$height){
        $image = $this->pixels;
        if ($width < $x) {
            die('error');
        }
        if ($height < $y) {
            die('error');
        }
        $point = ($x) + ($y * $width);

        $r = $image[$point]['red'];//($image[$point] >> 16) & 0xff;
        $g = $image[$point]['green'];//($image[$point] >> 8) & 0xff;
        $b = $image[$point]['blue'];//$image[$point] & 0xff;

        $p = intval(($r*33 +$g*34 + $b*33)/100);


        return $p;

    }


function getMiddleBrightnessPerArea($image)
{
    $numSqrtArea = 4;
    //obtain middle brightness((min + max) / 2) per area
    $areaWidth = floor($this->dataWidth / $numSqrtArea);
    $areaHeight = floor($this->dataHeight / $numSqrtArea);
    $minmax = fill_array(0,$numSqrtArea,0);
    for ($i = 0; $i < $numSqrtArea; $i++)
    {
        $minmax[$i] = fill_array(0,$numSqrtArea,0);
        for ($i2 = 0; $i2 < $numSqrtArea; $i2++)
        {
            $minmax[$i][$i2] = array(0,0);
        }
    }
    for ($ay = 0; $ay < $numSqrtArea; $ay++)
    {
        for ($ax = 0; $ax < $numSqrtArea; $ax++)
        {
            $minmax[$ax][$ay][0] = 0xFF;
            for ($dy = 0; $dy < $areaHeight; $dy++)
            {
                for ($dx = 0; $dx < $areaWidth; $dx++)
                {
                    $target = $image[intval($areaWidth * $ax + $dx+($areaHeight * $ay + $dy)*$this->dataWidth)];
                    if ($target < $minmax[$ax][$ay][0])
                        $minmax[$ax][$ay][0] = $target;
                    if ($target > $minmax[$ax][$ay][1])
                        $minmax[$ax][$ay][1] = $target;
                }
            }
            //minmax[ax][ay][0] = (minmax[ax][ay][0] + minmax[ax][ay][1]) / 2;
        }
    }
    $middle = array();
    for ($i3 = 0; $i3 < $numSqrtArea; $i3++)
    {
        $middle[$i3] = array();
    }
    for ($ay = 0; $ay < $numSqrtArea; $ay++)
    {
        for ($ax = 0; $ax < $numSqrtArea; $ax++)
        {
            $middle[$ax][$ay] = floor(($minmax[$ax][$ay][0] + $minmax[$ax][$ay][1]) / 2);
            //Console.out.print(middle[ax][ay] + ",");
        }
        //Console.out.println("");
    }
    //Console.out.println("");

    return $middle;
}

function grayScaleToBitmap ($grayScale)
{
    $middle = $this->getMiddleBrightnessPerArea($grayScale);
    $sqrtNumArea = count($middle);
    $areaWidth = floor($this->dataWidth/ $sqrtNumArea);
    $areaHeight = floor($this->dataHeight / $sqrtNumArea);
    $bitmap = fill_array(0,$this->dataWidth*$this->dataHeight,0);

    for ($ay = 0; $ay < $sqrtNumArea; $ay++)
    {
        for ($ax = 0; $ax < $sqrtNumArea; $ax++)
        {
            for ($dy = 0; $dy < $areaHeight; $dy++)
            {
                for ($dx = 0; $dx < $areaWidth; $dx++)
                {
                    $bitmap[intval($areaWidth * $ax + $dx+ ($areaHeight * $ay + $dy)*$this->dataWidth)] = ($grayScale[intval($areaWidth * $ax + $dx+ ($areaHeight * $ay + $dy)*$this->dataWidth)] < $middle[$ax][$ay])?0:255;
                }
            }
        }
    }
    return $bitmap;
}

//@Override
    public function getRow($y, $row=null) {
        if ($y < 0 || $y >= $this->getHeight()) {
            throw new \InvalidArgumentException("Requested row is outside the image: " + y);
        }
        $width = $this->getWidth();
        if ($row == null || count($row) < $width) {
            $row = array();
        }
        $offset = ($y + $this->top) * $this->dataWidth + $this->left;
        $row = arraycopy($this->luminances,$offset, $row, 0, $width);
        return $row;
    }

//@Override
    public function getMatrix() {
        $width = $this->getWidth();
        $height = $this->getHeight();

// If the caller asks for the entire underlying image, save the copy and give them the
// original data. The docs specifically warn that result.length must be ignored.
        if ($width == $this->dataWidth && $height == $this->dataHeight) {
            return $this->luminances;
        }

        $area = $width * $height;
        $matrix = array();
        $inputOffset = $this->top * $this->dataWidth + $this->left;

// If the width matches the full width of the underlying data, perform a single copy.
        if ($width == $this->dataWidth) {
            $matrix = arraycopy($this->luminances, $inputOffset, $matrix, 0, $area);
            return $matrix;
        }

// Otherwise copy one cropped row at a time.
        $rgb = $this->luminances;
        for ($y = 0; $y < $height; $y++) {
            $outputOffset = $y * $width;
            $matrix = arraycopy($rgb, $inputOffset, $matrix, $outputOffset, $width);
            $inputOffset += $this->dataWidth;
        }
        return $matrix;
    }

//@Override
    public function isCropSupported() {
        return true;
    }

//@Override
    public function crop($left, $top, $width, $height) {
        return new RGBLuminanceSource($this->luminances,
            $this->dataWidth,
            $this->dataHeight,
            $this->left + $left,
            $this->top + $top,
            $width,
            $height);
    }

}